***THIS IS A MULTIPLAYER PROJECT FOR THE OCULUS QUEST. YOU MUST HAVE A QUEST TO BE ABLE TO WORK ON THIS PROJECT AND YOUR OCULUS ACCOUNT MUST BE LINKED TO A FACEBOOK ACCOUNT.***
We are an indie studio who believes the next generation of games will be social and immersive. Our remote team has built a culture that is highly collaborative, demonstrates a willingness to give and receive feedback, shares techniques and ideas, and is goal driven. While our games are often wacky -- we are serious about the work that goes into making the best games for friends to play together.
Requirements:
• Knowledge of C++ as used in UE4 and Blueprint scripting applied to mobile, dedicated game console, or VR development
• Experience developing game play systems in an iterative fashion in response to daily playtest feedback
• Ability to quickly prototype features from verbal or written design concepts
• Experience with version control software such as Git or Perforce
• Great English written and verbal communication; able to collaborate with artists and designers
• Ability to work effectively in a remote agile team
It is a plus if you:
• Have shipped a UE4 mobile or VR title with a significant engineering contribution
• Are familiar with content creation best-practices and hardware limitations of resource constrained devices
• Have an understanding of UE4 multiplayer development
• Have experience working with the Oculus Quest
• Are able to provide code samples or share Git repositories of your work
• Enjoy playing casual games on any platform; from Uno to Vacation Simulator